//--- Act 1 -------------------------------------------------------
NTConfig_Script.push("NTCountess.ntj"); NTConfig_ClearCountress = false;
//NTConfig_Script.push("NTBloodMoor.ntj");
//NTConfig_Script.push("NTDenOfEvil.ntj");
//NTConfig_Script.push("NTHole.ntj"); NTConfig_ClearHoleLevel1 = 2; // 0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTPit.ntj"); NTConfig_ClearPitLevel1 = 2; // 0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTTristram.ntj"); NTConfig_KillRakanishu = true;
//NTConfig_Script.push("NTColdPlains.ntj");
NTConfig_Script.push("NTBloodraven.ntj");
//NTConfig_Script.push("NTCrypt.ntj"); NTConfig_KillBloodRaven = false;
//NTConfig_Script.push("NTMausoleum.ntj"); NTConfig_KillBloodRaven = true;
//NTConfig_Script.push("NTSmith.ntj");
//NTConfig_Script.push("NTTreehead.ntj");
NTConfig_Script.push("NTAndariel.ntj"); NTConfig_ClearAndariel = false;
//NTConfig_Script.push("NTCow.ntj"); NTConfig_KillRakanishuCows = false; NTConfig_TristExtension = false;
//--- Act 2 -------------------------------------------------------
NTConfig_Script.push("NTSummoner.ntj"); NTConfig_KillFireEye = false;
NTConfig_Script.push("NTRadament.ntj");
//NTConfig_Script.push("NTColdworm.ntj");
//NTConfig_Script.push("NTAncientTunnels.ntj");
//NTConfig_Script.push("NTTombs.ntj");
//NTConfig_Script.push("NTDuriel.ntj");
//--- Act 3 -------------------------------------------------------
NTConfig_Script.push("NTLowerKurast.ntj"); //Super Chest run Script
//NTConfig_Script.push("NTAct3Sewers.ntj"); NTConfig_ClearA3SewersLevel1 = 0; // 0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTKurastTravel.ntj");
//NTConfig_Script.push("NTTravincal.ntj");
NTConfig_Script.push("NTMephisto.ntj");
//NTConfig_Script.push("NTMephistoandHC.ntj"); NTConfig_MephCouncil = true;
//--- Act 4 -------------------------------------------------------
//NTConfig_Script.push("NTIzual.ntj");
//NTConfig_Script.push("NTHephasto.ntj");
//NTConfig_Script.push("NTChaosSanctuary.ntj");
//--- Act 5 -------------------------------------------------------
NTConfig_Script.push("NTEldritch.ntj"); NTConfig_ShenkExtension = true;
//NTConfig_Script.push("NTCrystallinePassage.ntj");
//NTConfig_Script.push("NTFrozenRiver.ntj"); NTConfig_ClearFrozenRiver = false;
NTConfig_Script.push("NTThreshSocket.ntj");
//NTConfig_Script.push("NTAbaddon.ntj");
//NTConfig_Script.push("NTGlacialTrail.ntj"); NTConfig_ClearGlacialTrail = false;
//NTConfig_Script.push("NTIcyCellar.ntj"); NTConfig_ClearIcyCellar = false;
//NTConfig_Script.push("NTAncientsWay.ntj");
//NTConfig_Script.push("NTHallsofPainToAnguish.ntj"); // Uses Pain WP and kills Pindleskin after
//NTConfig_Script.push("NTPindleskin.ntj"); NTConfig_NihlathakExtension = true;
NTConfig_Script.push("NTNihlathak.ntj"); NTConfig_PindleskinExtension = true;
NTConfig_Script.push("NTBaal.ntj"); NTConfig_KillBaal = true; NTConfig_Clearbaal = true;
// Pickit and Cube Low Runes------------------------------------------
NTConfig_CubingItem.push([NTCU_RUNE_EL]);
NTConfig_CubingItem.push([NTCU_RUNE_ELD]);
NTConfig_CubingItem.push([NTCU_RUNE_TIR]);
NTConfig_CubingItem.push([NTCU_RUNE_NEF]);
NTConfig_CubingItem.push([NTCU_RUNE_ETH]);
NTConfig_CubingItem.push([NTCU_RUNE_ITH]);
NTConfig_CubingItem.push([NTCU_RUNE_TAL]);
NTConfig_CubingItem.push([NTCU_RUNE_RAL]);
NTConfig_CubingItem.push([NTCU_RUNE_ORT]);